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Electronic Books / Adventist / Romanian_non-diacritics / Comentarii Biblice / Web / Apocalipsa

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Apocalipsa 17:9


17:9 Aici este mintea plina de intelepciune. Cele sapte capete sunt sapte munti, pe care sta femeia.

Mintea plina de intelepciune. Vezi si cap. 13,18. Prin aceste cuvinte ingerul isi introduce explicatia cu privire la fiara care ,,era, nu mai este, si va veni” din cap. 17,8. Ceea ce i se aratase lui Ioan era o taina (compara cu v. 7; vezi comentariul de la v. 5), in sensul ca realitatea a fost ascunsa intr-un limbaj simbolic, si se cerea ,,intelepciune” pentru a intelege simbolurile ascunse in cuvinte luate din realitate. Desi probabil ca aceasta afirmatie a ingerului se refera mai ales la enigma din v. 8, si astfel in special la explicatia din v. 9, 10, lucrul acesta este adevarat si cu privire la intreaga viziune, si cu privire la explicatia v. 10–18 ca un intreg.

Sapte capete. Se pare ca acestea reprezinta sapte puteri politice importante prin care Satana a incercat sa distruga poporul si lucrarea lui Dumnezeu pe pamant (vezi comentariul de la v. 2, 3, 6, 10). Nu e clar daca Inspiratia a intentionat sau nu ca aceste capete sa fie identificate cu exact sapte natiuni din istorie, deoarece in Apocalipsa adesea numarul ,,sapte” are mai degraba un caracter simbolic decat o valoare numerica (vezi comentariul de la cap. 1,11). Astfel, unii au inteles ca cele sapte capete reprezinta intreaga opozitie politica fata de poporul si cauza lui Dumnezeu pe pamant, de-a lungul istoriei, fara a fi specificate sapte natiuni anume.

Altii au considerat ca puterile reprezentate de cele sapte capete trebuie sa fie sapte natiuni deja amintite in diferite profetii din Daniel si Apocalipsa. Ei identifica primele patru capete cu cele patru mari imperii ale lumii, din Daniel 2 si 7, pe al cincilea cu cornul cel mic din cap. 7 si 8 si fiara care seamana cu un leopard din Apocalipsa 13, cel de-al saselea cu puterea reprezentata in Apocalipsa 11,7, iar cel de-al saptelea cu fiara cu doua coarne din Apocalipsa 13,11. Conform acestui model de interpretare, puterile reprezentate de primele cinci capete ar fi Babilonul, Persia, Grecia, Imperiul Roman si papalitatea. Al saselea cap ar fi Franta revolutionara si cel de-al saptelea cap ar fi Statele Unite, sau Statele Unite si Papalitatea repusa in putere.

Altii considera ca cele sapte capete reprezinta puterile persecutoare mai importante, incepand cu momentul in care Dumnezeu a avut pentru prima data un popor ales si o lucrare organizata pe pamant, si prin urmare specifica Egiptul, Asiria, Babilonul, Persia, Grecia, Imperiul Roman si papalitatea. Cei care urmeaza acest model de interpretare atrag atentia asupra rolului important pe care l-au avut Egiptul si Asiria in legatura cu Israel, in istoria si profetia Vechiului Testament. De asemenea, ei atrag atentia si asupra urmatoarelor circumstante, cand fiecare din aceste sapte puteri a incercat sa distruga poporul lui Dumnezeu, sa-l subjuge sau sa stearga caracterul sau religios distinctiv: (1) Egiptul, la Marea Rosie, Exodul 4,9–30; (2) Asiria, sub Sanherib, Isaia 8,4–8; 36,1–15; 37,3–37; (3) Babilon, in timpul captivitatii, Ieremia 39,9.10; 52,13–15; (4) Persia, sub Haman, Estera 3,8.9; 7,4; 9,16; (5) Grecia, sub Antioh Epifanes, 1 Macabei 1,20–64; 3,42; 4,14.36–54; (6) Roma, in persecutarea evreilor si a crestinilor, Daniel 8,9–12.24.25; Matei 24,15.21; Luca 21,20–24; Apocalipsa 2,10.13; si (7) Papalitatea, de-a lungul intregii ei istorii, Daniel 7,21.25; 8,24; 11,33.35.

Avand in vedere faptul ca Inspiratia nu a descoperit daca cele sapte capete trebuie intelese ca simboluri a sapte natiuni specifice si nu a specificat nici un moment in istorie de cand trebuie sa fie socotite, comentariul acesta considera ca dovezile sunt insuficiente pentru a indreptati o identificare dogmatica a lor. Apocalipsa 17 se ocupa cu aceasta fiara de-a lungul perioadei reprezentate de predicatul ,,va veni”, cand este ,,al optulea”, (vezi comentariul de la v. 8 si 11), iar interpretarea soliei de baza a acestui capitol din fericire n-are legatura cu identificarea celor sapte capete.

Munti. Un simbol profetic obisnuit, desemnand puterile politice sau politico-religioase (vezi Isaia 2,2.3; Ieremia 17,3; 31,23; 51,24.25; Ezechiel 17,22.23; etc.). Acest simbol poate fi o aluzie la cetatea Romei, cu cele sapte coline ale ei. Scriitori clasici fac deseori referire la Roma, numind-o cetatea celor sapte coline (Horatiu Carmen Saeculare 7; Virgil Eneida vi. 782–784; Georgicele ii. 534, 535; Martial Epigrame iv. 64. 11, 12; Cicero Scrisori catre Atticus vi. 5; Propertius Elegii iii. 11; etc.). In primele secole ale erei crestine, se obisnuia printre autorii crestinii vorbeasca despre Roma numind-o ,,Babilon” (vezi comentariul de la 1 Petru 5,13; Apocalipsa 14,8), probabil pentru a evita sa fie considerati subversivi atunci cand vorbeau sau scriau despre activitatile anticrestine ale Romei si judecatile iminente pe care le va trimite Dumnezeu asupra ei. Tinand cont de legaturile care au existat in vremurile Vechiului Testament intre vechiul Babilon si poporul lui Dumnezeu, numele ,,Babilon” aplicat Romei, in relatiile ei cu crestinatatea, este cat se poate de potrivit.

Sade femeia. Aici ingerul declara ca ,,femeia” sta pe cele sapte ,,capete”, in timp ce in v. 3 se spune despre ea simplu, ca sade pe ,,fiara” (vezi comentariul de acolo). Deci a sta pe cele sapte capete este de fapt acelasi lucru cu a sta pe fiara. Drept urmare, nu exista o deosebire exacta intre fiara si capetele ei. Probabil ca aici nu este intentionata nici o diferenta.


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Special note for ANDROID SmartPhones
I recommend to download PhoneMe emulator for Android from here. Especially I recommend phoneME Advanced - Foundation Profile + MIDP High Resolution b168 rev20547 from here, or from here.

Then you have to build your application, to transfer the .jar and .jad files on your mobile phone and run using this nice emulator.

1. Install a Zip Utility from Android Market.

2. Install a File Manager from Android Market.

3. Download and install PhoneMe, as mentioned above.

4. Build your application by using Download Multilingual Service or Dynamic Download (zip).

5. Copy the zip file into your Android Phone and unzip the content in a folder, and then write down the path to the unzipped files and the name of the .jad file.

6. Launch PhoneMe from your smartphone.

7. Inside PhoneMe, write to the main window the path and the name to the .jad file, above mentioned. Will look something like: file:///mnt/sd/download/BiblePhone.jad and then press enter.

8. The application will be installed, and next a hyperlink will be available below the above mentioned textbox. On this way you can install as many of MIDP application you like on your Android Phone.


How to install the application in Java Mobile enabled phones

It is possible now to have the Holy Scriptures on your mobile phone and to read it wherever you are due to the Mobile Information Device Profile (MIDP) technology in 1.0 and 2.0 versions, developed for Java applications.

A good advice is to try in the beginning the MIDP 1.0 / 128 Kbytes version, and progressively to advance to MIDP 2.0 and larger volumes (512 Kbytes or more).

The application is available for MIDP 2.0, MIDP 1.0. You have only to select one table on the field MIDP2.0 or MIDP1.0, according to the desired Bible version. Then, you shall make a click on the JAR (Java Archive) file in order to obtain the software to be installed on your mobile phone.

I recommend you to start with STARTER(MIDP1.0old) edition, then to continue with INTERMEDIATE(MIDP1.0), and in the end, if the mobile phone supports this thing, to try to install the ADVANCED (MIDP2.0) edition. Also, start with 128 kbytes volumes, continue with 512 kbytes, and at the end try the version in one file.

There are cases where the mobile phone requires so called JAD (Java Descriptor) files. These JAD files has to be uploaded, on this case, together with the desired JAR files(s).

There are different methods to download the applications in your mobile phone as follows:
1. Directly from Internet by using a WAP or GPRS connection
2. By using the infrared port of the mobile phone
3. By wireless Bluetooth access to the mobile phone
4. By cable link between PC ad mobile phone
5. If none from the above cases are valid

Next, we shall examine each case in order to have a successfully installation of the software.


1. Directly from Internet by using a WAP or GPRS connection
 

If your have Internet access on your mobile phone (e.g. WAP or GPRS), it is enough to access https://biblephone.intercer.net/wap/  from the browser of the mobile phone, and to access the desired Bible version, and then to make an option about MIDP1.0 or MIDP2.0, and finally to select the desired module (e.g. one or more). After the last selection, the desired version will be downloaded on your mobile phone.

Many phones have only this option for installing JAVA appplications.

2. By using the infrared port of the mobile phone

Sometimes there is a need for a special uploader software for specific mobile phones.

If you don't have access to Internet directly from your mobile phone, then you shall have to pass to this step requiring to have infrared ports on your mobile phone and on the computer.
a. On this case, you will download the application by using the computer from the Internet (i.e. JAR files).
b. Once the application is downloaded (preferable on the desktop) you will have to activate the infrared port on the mobile phone and align it with the infrared port of the computer (preferable laptop).

c. Then a window will appear asking what file you want to send to the mobile phone. Next, you will select the downloaded JAR file, and after OK, the mobile phone will ask you if you want to load that file. You say YES and the application will be downloaded on your mobile phone.
d. Probably, you will be asked by the mobile phone where you want to save it (e.g. on the games or applications directories). After you made this selection, the file will be ready to be loaded for run.
The displaying preference can be set inside the application in order to have larger fonts, full screen display etc.

3. By wireless Bluetooth access to the mobile phone

Sometimes there is a need for a special uploader software for specific mobile phones.
This situation is similar with the infrared case. You have only to activate Bluetooth access on your mobile phone (check if exists) and on the computer (check if exists).

4. By cable link between PC ad mobile phone
Sometimes there is a need for a special uploader software for specific mobile phones.
On this case the steps are as follows:

a. On this case, you will download the application by using the computer from the Internet (i.e. JAR files).
b. Once the application is downloaded (preferable on the desktop) you will have to set up the wired connection between the mobile phone and the computer. Next, you will start the synchronization / data transfer application and download the JAR file in your mobile phone. Surely, you will have to consult the CD of your mobile phone.
c. By this application you shall transfer into your mobile phone the JAR file in the games or applications directories. Next, you will have to select for run the JAR desired file.

5. If none from the above cases are valid
On this unhappy case, I recommend you to find a friend with a laptop having infrared / Bluetooth capabilities, or to buy a data link cable, or to change your current model of mobile phone.
Unfortunately, some models of mobile phones require only WAP/GPRS in order to download and run Java applications.


Sometimes there is a need for a special uploader software for specific mobile phones. Therefore check the documentation of them and also the page for specific models.

Why so many versions? Simple, because not all the mobile phones support the Bible in one file with MIDP 2.0 (the most advanced for the time being).

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Source: Text from read this link, compiled by biblephone2008@gmail.com





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